I have a passion for creating stunning environments including Video Games, Pre-rendered animations, real time virtual reality platforms and Architectural Renderings.
My specialty is modeling and I am also a skilled texture and lighting artist. I have done just about all types of modeling from hires models for commercials to real time models for games and business applications. I have modeled off of all sorts of data from conceptual art, Cad data, blueprints and photographs. I am very meticulous about my models and attempt to make them more accurate than is humanly possible. Since my background is in architecture, I have an excellent sense of proportion, scale, and color.
I have strong leadership skills. I have worked in the capacity of lead artist and project manager for several different projects. I enjoy bringing out the best in people and challenging them to create beautiful environments.
I am also technically oriented. I have acted as a go between from the artists to the programmers, expressing the needs of the artists to the programmers and examining current tools for improvements and bug fixes
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